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CGI & 3D

Beverage CGI Workflow in C4D & Photoshop

Learn the product workflow every major commercial studio has already embraced

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$ 149

Yours permanently. Includes every download, working file and asset that ships with the course.

Get everything

$199/year

Renews annually. Cancel anytime before renewal from your account.

Join the Pro Plan
  • 42 lessons
  • 11h 13m runtime
  • 186 assets included
  • EN closed captions
  • ES subtitles
  • Photoshop
  • Cinema 4D
  • C4D
  • Redshift

Overview

FUTUREPROOF YOUR BUSINESS

3D models are the future of every company that makes a product. Think about it. Why would a company continue to hire a photographer to conduct photoshoots of simple products on white when a CGI artist can render thousands of product images with variations in color and angle and produce quality and lighting better than a photographer.
CGI Cinema 4d beverage glass liquid tutorial PRO EDU Maxon Certified Instructor

AN ASSET FOR PHOTOGRAPHERS

If you understand lighting and how to light a product, you are already 1/2 way there to becoming a CGI artist that can create incredible images for your clients. This tutorial teaches the Cinema 4D section and also gives you the entire Photoshop workflow to take your renders and use familiar composite retouching methods in post.
How to edit renders in Photoshop from Cinema 4D tutorial. Commercial Beverage Workflow in Photoshop PRO EDU
Meet the instructor 2:22
Meet the instructor

What you’ll learn

  1. 01 Set up Redshift render settings and AOVs for product work
  2. 02 Merge multiple client models into one composed scene
  3. 03 Light with dome and area lights for studio-grade reflections
  4. 04 Design bottle and packaging UV textures in Photoshop
  5. 05 Rebuild a beauty render from passes and grade it in Camera Raw

Curriculum

42 lessons · 11h 13m·8 chapters

01 Trailers 1 lessons · 1m
  1. 01 Commercial Beverage Workflow CGI Trailer 1m

    This course will make you comfortable with modelling, lighting, animation, and many other important topics for 3D Motion Design.

02 1 - Getting Started 5 lessons · 57m
  1. 01 Welcome To Commercial Beverage Workflow In CGI 12m

    Watch the tutorial & prepare to learn from professional CGI artist Dustin Valkema about the Commercial Beverage Workflow.

  2. 02 Examining Our 3D Models In Cinema 4D 20m

    Let’s scan model for shading issues that might be caused by a common problem. Before continuing we’ll examine models received from Geoff.

  3. 03 How To Create Our Render Settings And File Setup 10m

    Welcome to beverages in CGI, redshift render settings, and file setup. Dustin shows us the entire process in this project-based tutorial.

  4. 04 Preparing Our Redshift AOV’s 11m

    While we’re using Redshift, the fundamentals of this video will carrying up our Redshift AOVs or Render Passes.

  5. 05 Product - The Roadmap 4m

    The product project roadmap and all the details need to bring the project to completion. Watch this video to maximize the learnings.

03 2 - Building Our Composition 4 lessons · 53m
  1. 01 Merging Multiple 3D Models Into One Cinema 4D Project 11m

    Find out how various merging models in the current scene work with the merge. Here you will learn to clean up the scene.

  2. 02 Creating Our Redshift Camera And Set Assets 15m

    It’s time to set up the Redshift camera and construct any tiny objects we might need for compositional elements.

  3. 03 Creating Our In-Camera Composition 26m

    We’ll learn how to use the Redshift camera to design our in-camera composition and identify ways to add visual appeal to our picture.

  4. 04 First 3D Composition Assignment 2m

    Get your first 3D composition assignment. It is crucial for you to understand the practical application of CGI.

04 3 - Lighting Our Environment 3 lessons · 37m
  1. 01 How To Create Ambient Lighting And Reflections Using Redshift Dome Lights 11m

    Know a simple technique to see how the scene responds to lighting is to create a redshift material for a basis to examine illumination.

  2. 02 Creating A Studio Lighting Base With Redshift Area lights 24m

    The Redshift Area Light is used to introduce studio lighting to the scene. This course is packed with thousands of learning points.

  3. 03 First 3D Lighting Assignment 2m

    It is the time for homework. Dustin challenges students with an assignment to create their lighting environment for their composition.

05 4 - Applying Materials 9 lessons · 3h
  1. 01 How To Create The Bottle UV Texture Design In Photoshop 43m

    In this lesson, Dustin demonstrates how to use Photoshop to create a bottle texture design using the supplied design elements.

  2. 02 Bottle Texture Design Assignment 6m

    Dustin gives you an assignment. You must create your custom bottle and cap design and your bottle displacement map in the assignment.

  3. 03 Creating Glass Details Using Roughness And Normals 22m

    The Cinema 4D portion of this video teaches you how to take your renders and use common composite retouching techniques in Photoshop.

  4. 04 Using The Displacement Blender Node For Our Glass 16m

    Displacement maps are used to refine the glass surface. Here Dustin discusses how to displace glass using the displacement blender node.

  5. 05 Placing Logos On The Bottle With Material Blender 18m

    Dustin walks us through how to add logos to our bottle using the material blender node.Learn to create an amazing looking glass beverage

  6. 06 How To Add Different Materials To Your Bottle Cap Using Selections 14m

    Learn to create the cap logo and metal material from Dustin. And also to apply two different materials to an object using selections.

  7. 07 Creating 3D Liquid With CGI Bubbles Using The Cloner Object 16m

    In this video, Dustin discusses creating bubbles inside the carbonated liquid using the cloner object and Redshift material.

  8. 08 Experimenting With Droplets Using The Cloner Object And Textures 33m

    Commercial beverage images often have condensation and ice chips, Dustin explores how to make them. Watch the tutorial to know more.

  9. 09 How To Adjust Your Lighting With Materials Applied 12m

    Here, Dustin demonstrates how to make a glass beverage that looks realistic. Learn logo placement, stacking materials, product lighting,

06 5 - The Carrier Material Creation 4 lessons · 1h 2m
  1. 01 How To Create The Box UV Texture Design In Photoshop 32m

    In this video, you will understand how UVs are laid out before moving into designing packaging, which will help you design placement.

  2. 02 Package Texture Design Assignment 3m

    Dustin challenges students to create their box design using methods taught in the previous training.Design packaging for the carrier.

  3. 03 Creating Our Base Carboard Material For The Box 10m

    In this video of creating our base carboard material for the box. Here in this video, you will learn to add design elements.

  4. 04 Applying Our Design To The Box Using Selections 17m

    Dustin demonstrates how he adds design elements to product box in this tutorial. Learn what a bump map is and how to apply it to a material.

07 6 - Render & Post-Production 9 lessons · 2h 22m
  1. 01 Tactical Pause And Rendering Our Beverage Image 39m

    In this video, you’ll see this process in Rendering the image. You’ll be introduced to various ways of thinking and problem-solving.

  2. 02 Organizing Our 3D Render Passes In Photoshop 13m

    Dustin demonstrates how he prefers to arrange his Photoshop files. Then, view his approaches to thinking and solving problems.

  3. 03 How To Build A Bloom And Glare Pass Using Blend Modes 5m

    Want to know how to create a blend mode-based Bloom & Glare pass? Keep in mind that you should add bloom & glare on top of your composite.

  4. 04 Rebuilding A Beauty Render In Photoshop Using Redshift AOV’s 5m

    You will discover how to examine your render passes and comprehend how each can affect the rendered image in this video.

  5. 05 How To Create Localized Adjustments To Our Bev Composite Using AOV Mattes 36m

    \We can see Dustin’s compositing procedure in this video as he makes local adjustments with the aid of masks and other Photoshop tools.

  6. 06 Color Grading Our Bev Render Using Camera Raw In Photoshop 19m

    Inspecting the image before color grading is crucial since it reveals the places that require retouching as part of the workflow.

  7. 07 How To Convert Your Render To SRGB And Export Your Image 7m

    In this video, Dustin discusses converting your render to SRGB and exporting your images. He shows us the entire process in this tutorial.

  8. 08 Bev Post Production Assignment 1m

    Hey! It’s assignment time, so utilise it to your full advantage to learn and put almost everything you’ve learned up to this point to use.

  9. 09 Feedback CGI Beverage Creativa 17m

    Here Gary Martin critiques a CGI image created by Dustin. Check out his method and suggestions for developing CGI for beverages.

08 7 - Rebuild Post Art Direction 7 lessons · 2h 21m
  1. 01 Fixing Camera Composition Adjustments & Base Materials 21m

    You will learn from the knowledgeable Dustin Valkema how to correct camera composition adjustments and base materials in this tutorial.

  2. 02 Making The Box Model Imperfect 21m

    In this video, you will learn how to add imperfections to the box using simple methods. Learn to put slight bends in your items.

  3. 03 Adding Box and Bottle Material Imperfections 22m

    Using various maps & nodes, Dustin adds imperfections to bottle’s surface. Dustin keeps fiddling with box & assembling bottle’s components.

  4. 04 Lighting Adjustment 28m

    The lighting needs to be rearranged & modified due to all the composition and material changes. Watch the tutorial and learn how to do that.

  5. 05 Adjusting our AOVs & Render 12m

    Selecting the proper AOVs and render passes gives you flexibility in post-production. Check out to make adjustments in the AOVs.

  6. 06 Post Production On New Image 35m

    Once the renderings are complete, it’s time to import the finished image into Photoshop for post-production and image retouching.

  7. 07 Bev Project Outro 2m

    To give you the confidence you need to begin working on your projects, Dustin explains what we have learned from the CGI.

Before & after

After
Before
Before After
Dustin Valkema

Your instructor

Dustin Valkema

3D Artist & CGI Director

Dustin spent the better part of a decade as a senior team leader at a 3D agency producing work for some of the biggest clients and brand names in the world. Today he has joined forces with PRO EDU to begin to teach the limitless possibilities that can be achieved with 3D.

Questions

How do I access the course after buying?
Every course streams in the PRO EDU app at learn.proedu.com. Use the email from your order; the ‘forgot password’ link on the login page sets your password the first time.
Is this course included in the Pro Plan?
Yes. Every course on this page with the Free for Members badge is included, along with every other course, plugin, and asset pack.
What software do I need?
The software for this course is listed above the lesson list; most courses use Photoshop or Lightroom, and the lessons show the exact version.